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Ex-RPGNet Review – Three Days to Kill

Tagline: In 32 slim pages Three Days to Kill manages to not only present a really gut-wrenching, fast-paced, creative adventure, but also conjures into existence a highly entertaining, evocative, and...

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Lost Laboratories of Arn

This 3rd Edition scenario was originally designed for my In the Shadow of the Spire campaign. I recently had cause to mention it while discussing the need to occasionally write-off the material you’ve...

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Lost Laboratories of Arn – Part 2: Sunken Temple of the Arn

Go to Part 1 This section of the adventure is based on The Sunken Temple of Arn, a submission to the One Page Dungeon Contest by Strange Stones. Everything you need to use this version of the adventure...

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Lost Laboratories of Arn – Part 3: The Laboratories

Go to Part 1 TELEPORTAL NETWORK The laboratories of the Arn are connected using a teleportal network, as shown on the relational map above. TELEPORT REDIRECT: The teleportal network has engrained the...

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Lost Laboratories of Arn – Part 4: Laboratories #8-14

Go to Part 1 LABORATORY #8: THE MILLSTONE Large chamber, shaped like two ovals laid in a cross. The walls are scorched from a massive explosion; jagged bits of metal have actually been driven into the...

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Lost Laboratories of Arn – Part 5: Laboratories #15-19

Go to Part 1 LABORATORY #15: CONFUSION FOG An ovoid room filled with a magical fog which has precipitated into the air. Alchemical equipment is scattered around on a number of tables shaped like...

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Lost Laboratories of Arn – Part 6: Laboratories #20-21

Go to Part 1 LABORATORY #20: MAZE OF FOCUS ARCANE RUNES: The walls of this maze are covered in arcane runes. Arcana w/read magic (DC 22): The runes on the wall focus the entangling of the teleportal...

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Lost Laboratories of Arn – Part 7: Laboratories #22-23

Go to Part 1 LABORATORY #22: COUNCIL CHAMBERS A long, oval chamber with a circular bulge in the middle filled with a low, stone table surrounded by multi-hued floor cushions. In the center of the table...

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Lost Laboratories of Arn – Part 8: Laboratories #24-26

Go to Part 1 LABORATORY #24: WHITE DRAGON CASSANDRA This area is inhabited by the white wyrm Cassandra. She betrayed the Arn, but a sorcerer named Sargas stole her blue key, stranding her here. She...

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